In this section you can check out what I'm currently working in, practically in real time.
If some of this seems cryptic it's because the logs seen here come directly from my personal productivity tool prio, and are really just "notes to self".
Nevertheless, if you are interested in what I'm currently working on, this space will certainly be updated FAR more often than the news section.
00:00:00 up2 LOG
-Changed the control system slightly today.
-Applying gravity only CanLand() && !thrusting.
-Braking speed when !CanLand() and !thrusting.
-The effect of this is being able to stand still in the air, as well as automatic braking when not thrusting. All this makes the game
easier to player -> more fun.
-The gravity is still needed, because otherwise you can't land. Therefore the above rules.
-Lina played this for about 45 minutes, and thought it worked fine.