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Sandblox

Introduction

In early 2011 I (johno) finally played Minecraft Classic, and as a result became so provoked by the technology that I was compelled to write something similar of my own.

Since then I have (of course) bought and played TONS of hours of MineCraft, really more than I care to recall, and had lots of fun. My development of "something similar" continues and is documented here...

Development Log

2011-12-31

2011-12-29

2011-12-28

2011-12-27

2011-12-26

2011-12-13

2011-11-26

Here's a summary of my current thoughts about this project.

Lighting Models

Work has been done since the last screenshots on alternative (mainly faster) lighting models that can handle ambient occlusion, a sunlight from above, as well as point lights in some form. This has proved to be one of the main stumbling blocks, as the requirement of pseudo-realtime Chunk mesh generation is central to all of this.

Sandblox as a level editor

I think in general that the granularity of using blocks in this way to build levels is very productive and a good trade off. Indeed Minecraft itself is really a glorified level editor. The techniques used are also similar to Quake-style games, in that texture mapping is automatically associated with Materials, as well as lighting.

Several more Mesh types (per Material) could be implemented to further embellish the look and types of geometry in the world.

Where to go from here?

The project has been SEVERELY hampered by a lack of vision. The technology has arrived at the point where further work needs to reflect the needs of a specific game idea, and such an idea does not exist.

I also firmly believe that my tendency to want to make the world look "cooler" and / or "more high tech" has led to a lot of technical issues that in themselves are sufficiently complex to upset the development of the technology into any specific game. This is a trend that I have observed in very many of my projects.

2011-08-26

2011-08-21

2011-08-06

2011-07-27

2011-07-03

2011-06-17

2011-05-12

2011-04-23

2011-04-12

2011-04-11

2011-04-10

2011-04-09

2011-03-08

2011-02-28

2011-02-25

2011-02-24

2011-02-16

2011-02-02

2011-01-30

2011-01-28

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 contact: johno(at)johno(dot)se